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Warlock’s: What I Like About Cata

I am really excited about the Warlock class changes coming up in Cataclysm, but one thing stands out to me that Blizzard announced during BlizzCon 2009.  It seems Soul Shards will no longer be inventory items, and I like this because having 30 or so Soul Shards cluttering my bag’s inventory is certainly annoying when farming for your profession. Soul Shards will not be required outside of combat. Warlocks will have 3 Soul Shards that can be used during a fight, and will not be able to gain additional shards during combat. These are just a few examples of the changes that I am excited about, and I am really excited to hear what you guys have to say about the Warlock changes int he comment section.

Soul Burn will consume a Soul Shard resource, thereby allowing you to use the secondary effects of some spells. Soul Burn has no mana or health costs and is off the global cool down.

Here Are some of the Effects

  • Soul Fire + Soul Burn = Instant cast.
  • Healthstone + Soul Burn = Increases total health by 20% for 8 seconds.
  • Searing Pain + Soul Burn = Increases the crit chance of Searing Pain by 100%, and subsequent Searing Pain spells by 50% for 6 seconds.
  • Summon Demon + Soul Burn = summon the demon instantly.
  • Drain Life + Soul Burn = Reduces cast speed by 60%.
  • Demonic Circle + Soul Burn = Increases movement speed by 50% for 8 seconds after teleporting.
  • Unstable Affliction + Soul Burn = Instantly deals damage equal to 30% of its effect.
  • Here are some more Addons Blizzard is Giving to the warlock class,

  • Curse of Agony and Curse of Doom will be converted into Bane of Agony and Bane of Doom. Bane spells are considered magic instead of curses. This means you will be able to cast one Bane (e.g. Bane of Agony) and one Curse (e.g. Curse of Elements) on a single target.
  • Hellfire will no longer deal damage to the warlock.
  • Imps will lose Fire Shield, but will gain a new ability, Burning Ember, which is a stacking DoT.
  • The succubus melee range will be increased. The succubus will no longer have Soothing Kiss, but will instead have Whiplash, which knocks back all enemies within 8 yards.
  • Voidwalker Torment will do increased damage and generate a lot of area-of-effect (AoE) threat. Suffering will become a single-target taunt.
  • Now allot of other Changes are being made you can find them on the World of Warcraft Forum. The changes listed are the ones that i like, and thought I should make our readers aware of them. Thank you for Reading. <3

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